Remove 2001 Remove ADDIE Remove Document Remove Instructional Design
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Instructional Design for Mobile Learning #id4mlearning

Learning Visions

These are my live blogged notes from a webinar today with Float Learning: Instructional Design for Mobile #id4mlearning. The last 50 years of ID Behaviorism (very simple, little bits) and Programmed Instruction. first person documentation 14. This may spark the need to learn more about something (e.g., haptic feedback 13.

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What Learning Designers Can Learn from Agile Software Designers

Mindflash

When you begin to research Agile programming methods, you quickly come across a manifesto, written by agile Software developers in 2001 to describe their beliefs about how software should be designed. I find the manifesto applicable to learning design, and thought I would share it. What does the design document say?”

Agile 93
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Agile Design: An Ethos for Creating Learning Platforms

Big Dog, Little Dog

Software design and related practices and methods have had a significant influence over the Instructional Design field. For example, ADDIE, Dick and Carey, and Rapid Prototyping are heavily influenced by software development methodologies (Rawsthorne, 2005). Working software over comprehensive documentation.

Agile 50
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21st Century L&D Skills

Performance Learning Productivity

If we're to believe the experts rather than the man-in the-street, the 21stCentury started on 1st January 2001 rather than on 1st January 2000. This was due to the fact that the role was almost entirely focused on designing, developing and delivering training or learning events in face-to-face workshops and classes. So, what’s changed?