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Cammy Beans Learning Visions: Women, Gaming & the Guild Master Ceiling

Learning Visions

Karl sites statistics that "Seventy percent of the players of the social interaction game The Sims are women under twenty-five," and that the number one game from May 2004-July 2006 was Princess Fashion Boutique. Im concerned that women will be excluded if such a focus is put on gaming skills -- or at least the gamer label.

Games 100
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Cammy Beans Learning Visions: Instructional Designers: Do You Have a Degree in ID?

Learning Visions

Im curious what other folks experiences has been. Im so happy to see you post this up. Im struggling with this right now. Im not on to trying to source another college or university to try out. in instructional design in 2004. When my contract is up at the college Im highly unlikely to re-sign.

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Cammy Beans Learning Visions: Multi Generational Learning in the Workplace

Learning Visions

Debard (2004) Values of various generations from multiple sources that has implications from learning). The Connected Worker 21st century knowledge worker/learner "Im only as good as my network." Where do you come from? What is a generation? Howe & Strauss: "a common age location in history and a collective peer personality."