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6-Step Gamification Design Process

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Learning activities “will happen during the instructional period, including out-of-course activities, what the instructor will do, and what the student will do.”(Gagne, ”(Gagne, et al., Step #5: Build the Team. Games can be played as an individual, or within groups/teams.

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Battling Fraud in Distance Learning

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In 2011, there were at least 100 fraud-ring investigations involving distance learning, compared to just 16 in 2005. Specifically, elearning fraud for distance education at universities.

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10 Guidelines to Help Your Learners Find Credible Online Sources

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Or in 2005, before Facebook became open to the public? The more an online article is based on opinion or original research, the more important it is to have an author. When was the source written, and is it still relevant? Imagine trying to write a guide for citing online sources in 1997, the year before Google was founded?