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A whole new world

E-Learning Provocateur

Its currency is the Linden Dollar (L$) which avatars can use to buy virtual goods and even virtual property. Linden Dollars are bought with real money and can be exchanged back again. In 2006, Ailin Graef became a real-world millionaire by dealing in virtual property via her avatar, Anshe Chung. Tags: enterprise 2.0

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Cammy Beans Learning Visions: Adobe/Bersin Overview of the eLearning Industry

Learning Visions

Content is hand-crafted (Dreamweaver, Flash) Rapid Collaborative (development efficiency) Enterprise (share info across depts) On-demand -- focus is on target audience -- better access to content. Most orgs have a blend of these models. The eLearning Salary Gender Gap Phew! Getting an Informal M.Ed

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Cammy Beans Learning Visions: The Real World, SecondLife and FaceBook/MySpace

Learning Visions

Karl Kapp will tell us that Princess Barbie Fantasy Dressup World (or something like that) was the best selling game of 2006 showing that girls are gamers too. Its especially interesting to us in Brighton as Linden Labs are opening a development office here! First, Linden Labs itself says the majority of SL users are male.

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