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Three Guidelines for Effectively Integrating Games in the Classroom

Kapp Notes

Here are three guidelines culled from research on the subject. Wouter, 2013, Ke 2009, Hays,2005). learning subject areas and learning purposes), learner characteristics, and game-based pedagogy with the design of an instructional game. 2013, February. Embed the instructional game into the curriculum. Ferdig (Ed.),Effective

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What is the Assessment Rubric for Teachers in Higher Education?

Hurix Digital

The Teacher’s Self Assessment Rubrics (TSAR) is a set of guidelines identified by the National Council of Educational Research and Training (NCERT) in 2013 to help teachers self-assess their performance. They play an important part in the process of evolving the learning journey and pedagogy for learners.

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The Mobile eLearning Express: A Brief History of Distance Courses

eLearning Brothers

Design of mobile pedagogy requires guidelines for a thorough audience analysis, and knowledge of the device delivery and its shortcomings. A 2013 survey of mobile learners showed that 99% believed the mobile format and presentation enhanced their learning. Tolerance for error. Low physical and technical effort.

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The Ultimate Glossary of eLearning Terms

LearnUpon

It’s a five-phase framework that instructional designers use; a guideline for building effective training and learning support tools. Derived from the Greek for ‘to lead’, pedagogy is an instructor-centered approach to educational activities in online and face-to-face environments. ADDIE (Analysis Design Development Implementation).