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How to use games to market your learning program?

QuoDeck

Games or rather game-based learning can help here. Using Games To Market Your Learning Program. You won’t find a lot of people coming up to you and asking about your next eLearning course. Or the next Avengers movie. A game would definitely have the upper hand. Games As A Medium For Marketing.

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Top Learning, Technology & Media Links: Weekly Digest – 8

Upside Learning

15 Fabulous Blogs Should Follow By Game Addictive. These days games are sprouting up everywhere just like animated movies. This article mentions some of the best online destinations to know about the hot happenings of the video games industry. Turning a Tablet Into a Board Game. 11 Ways to Learn in 2011.

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Is Adobe Flash Going Away?

eLearningMind

In case you aren’t quite sure what the deal with Adobe Flash is, here’s the Cliffs Notes version: Adobe Flash is a software platform that was designed to run video, animation, and games on any given webpage. As for the eLearning field, traditionally our courses have been made with Flash-based mediums.

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Is Adobe Flash Going Away?

eLearningMind

In case you aren’t quite sure what the deal with Adobe Flash is, here’s the Cliffs Notes version: Adobe Flash is a software platform that was designed to run video, animation, and games on any given webpage. As for the eLearning field, traditionally our courses have been made with Flash-based mediums.

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What Is an Online eLearning Platform: Best eLearning Software For 2023

Kitaboo

With an increasing number of educational institutions actively adopting these tools, eLearning software has been gaining traction. Let’s delve into the top-performing eLearning software available in 2023 to help simplify the process of choosing the best eLearning platform for your requirements. iSpring Suite Max.

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Emerging eLearning Technologies – Driving the Change

Hurix Digital

Game-based Learning . It is known that games generate happy emotions which lead to the release of pleasure hormones like serotonin and dopamine. Blending this aspect of games with eLearning is a trend which began a few years back and still continues to be a part of corporate training programs. Keep people interested.

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Predictions for the Future of Digital Learning

ProProfs

A 2016 Brandon-Hall study says that American employees save up to 60% of their time by learning online, thanks to some of the best eLearning software available today that makes it possible. The retention rates of eLearners are from 25% to 60% more than the rates of students who take face-to-face courses.