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Application of Gamification in FMCG Industry

Ed App

The retail industry is set to globally grow to around $28 trillion by the end of 2020 with an annual growth rate of 3.8% The FMCG (retail sector), accounts for 31% of the global GDP and employs billions across the globe. Customer engagement has thus become a differentiating factor for the players in this highly competitive FMCG market.

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Microlearning. By the numbers.

Ed App

Microlearning has become somewhat of a buzzword in the eLearning industry. Microlearning has become somewhat of a buzzword in the eLearning industry. The industry “is expected to grow from USD 1.5 Gamification. A microlearning LMS can seamlessly integrate gamification. Gamification turns learning into a game.