Remove Captivate Remove Flash to HTML5 Conversion Remove Mashups Remove System
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Vision 2016 - An Interview with Todd Kasenberg

Raptivity

More about Todd here: [link] Below are excerpts from the interview: What are some of the key eLearning trends that you think would surface, or pick up, in 2016? I’ve taken note of promising new platforms – like Elucidat, Obsidian Black and gomo – and I’m impressed with the recent advancements in Adobe Captivate. HTML5 is in.

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Rapid Content Authoring Tools 2010 – Innovators, Winners and Updated Trends

eLearning 24-7

Innovation abounded and the push to focus on the “PPT to Flash&# angle continued to shine. You get the Flash code – YES – you get the code, which you can do whatever you want with it. 264 codec, which the iPad supports, and a few browsers for HTML5. Built in task system and task reporting. Supports HD h.264

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2010 LMS Products of the Year

eLearning 24-7

Open Source Systems – That have to be 100% free to be considered. Extended Enterprise – System must have e-comm, multi-tenet – fully skinnable, additional functionality. I like this system and its functionality in comparison to the other players in this space. Categories. Big Dog LMS. Oh, yeah 100% free.

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Top 10 eLearning Predictions 2011 #LCBQ

Tony Karrer

Branon Learning Management System App Stores Bob Little Apps, Not Courses Inge de Waard Augmented reality moves towards augmented learning with easy tools: Wikitude , Layar , ARToolKit. Virtual classrooms and smart-boards are used in a more student-centered way (not putting all the attention to one person up-front=bad). Learning apps.

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Top 11 Disruptive E-Learning Technologies For 2013

Learnnovators

In the e-learning scenario, Big Data is the data produced by learners interacting with the learning content and collected through Learning Management Systems (LMS), Content Management Systems (CMS) and other media, including social networks via which the learners interact with our learning programs. TIN CAN API.

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TOP 11 DISRUPTIVE E-LEARNING TECHNOLOGIES FOR 2013

Learnnovators

In the e-learning scenario, Big Data is the data produced by learners interacting with the learning content and collected through Learning Management Systems (LMS), Content Management Systems (CMS) and other media, including social networks via which the learners interact with our learning programs. APIHub: [link]. TIN CAN API.