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Top 9 e-Learning Predictions for 2014

Learnnovators

The year saw many interesting developments directly impacting e-learning in areas like: Courseware Authoring Tools. Gamification and Game-based Learning. Cloud Computing. We believe that mobile learning is going to be the most disruptive game changer in 2014. Gamification & Game-based Learning.

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ERIC SCHUERMANN – CRYSTAL BALLING WITH LEARNNOVATORS

Learnnovators

Eric: To create a good e-Learning game, you need an authoring tool that gives you numerous options for interactivity through actions and variables. Creating your own custom variables gives you immense power, especially when you’re creating an e-Learning game. Learnnovators: Where do you see Lectora in the cloud computing scenario?

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TOP 9 E-LEARNING PREDICTIONS FOR 2014

Learnnovators

The year saw many interesting developments directly impacting e-learning in areas like: Courseware Authoring Tools. Gamification and Game-based Learning. Cloud Computing. We believe that mobile learning is going to be the most disruptive game changer in 2014. Gamification & Game-based Learning.

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Top 10 eLearning Predictions 2011 #LCBQ

Tony Karrer

iPad Cornerstone OnDemand Plateau Saba Augmented Reality Cloud Computing Analytics Mobile Learning GeoLearning Performance Support Outsource Low Cost iPhone Learning Theory Creative Commons Facebook Portal Learn.com Leadership eLearning Strategy Knowledge Management Voiceover Obviously, the Cornerstone OnDemand is because of the IPO.

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12 Must-Have Features of an Online Platform for Training and Education Institutions

Instancy

You can be assured that your content is always accessible from anywhere and anytime if you use a cloud-based solution. Cloud computing is a realistic alternative for numerous online platforms due to the widespread availability of broadband internet access and mobile devices. Content Security. Gamification.

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12 Must-Have Features of an Online Platform for Training and Education Institutions

Instancy

You can be assured that your content is always accessible from anywhere and anytime if you use a cloud-based solution. Cloud computing is a realistic alternative for numerous online platforms due to the widespread availability of broadband internet access and mobile devices. Content Security. Gamification.

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Eric Schuermann – Crystal Balling with Learnnovators

Learnnovators

Eric: To create a good e-Learning game, you need an authoring tool that gives you numerous options for interactivity through actions and variables. Creating your own custom variables gives you immense power, especially when you’re creating an e-Learning game. Learnnovators: Where do you see Lectora in the cloud computing scenario?