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2019 eLearning Predictions – Hype Curve

Web Courseworks

At the Peak of Inflated Expectations in the general startup world, blockchain has just crossed the threshold for inclusion in our eLearning hype curve. Virtual reality (VR) is the use of technology to simulate an immersive, 3D experience. Blockchain is the technology between Bitcoin and other cryptocurrencies.

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eLearning Hype Curve: Our Predictions for 2019

Web Courseworks

At the Peak of Inflated Expectations in the general startup world, blockchain has just crossed the threshold for inclusion in our eLearning hype curve. Virtual reality (VR) is the use of technology to simulate an immersive, 3D experience. Innovation Trigger. Slope of Enlightenment.

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Before You Convert ILT to eLearning Do These 6 Things

Cinecraft

Classroom and eLearning are not “one and the same.” Convert ILT to eLearning. We are all adapting to a strange new world. We’ve shifted to virtual everything, from meetings to happy hours. Does the activity bring the learner closer to the desired learning objective?

ILT 40
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Stop! Before You Convert ILT to eLearning Do These 6 Things

Cinecraft

Convert Classroom Content To eLearning. We are all adapting to a strange new world. We’ve shifted to virtual everything, from meetings to happy hours. It is important to use interactions in meaningful ways that engage the learners and reinforce the learning objectives— and that is the key to making meaningful activities.

ILT 40