Raptivity

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An Educator’s Guide to Using Game Mechanics for the Win

Raptivity

Players seek risks, challenges, rewards, and recognition when they play a game. Badges Players may be awarded badges once they accumulate a certain number of points. Games that deploy simulated real life scenarios are a good candidate for this game mechanic. Badges fulfill the motivational need of ‘achievement’.

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Vision 2016 - An Interview with Todd Kasenberg

Raptivity

I think we’ll see more task-specific platforms emerge or get refined in 2016 – platforms that do one part of e-learning really well, like deliver branching simulations (see BranchTrack), case study experiences (see CaseSwarm) or general learning reinforcement (see MindMarker). HTML5 is in.