Remove 2001 Remove ADDIE Remove Performance Remove Performance Support
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ADDIE is the Scavenger of Instructional Design, Not the Bitch Goddess (or Blooming Beyond Bloom)

Big Dog, Little Dog

When ADDIE was first handed over to the U.S. For some reason instructional designers love building ADDIE into a goddess that orders them to build crappy learning platforms. From its inception, ADDIE was designed to be a lean, mean, instructional design machine. ADDIE has specific steps that are strictly designed for learning.

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Instructional Design for Mobile Learning #id4mlearning

Learning Visions

1940s Bloom’s Taxonomy 1956 Mager Learning Objectives 1962 Gagne 9 Events 1965 ADDIE…1975 ADDIE and the 5 Rules of Zen 2002 The affordances of mobile devices are many – need to think about training and ID in new ways. Or add images/objects onto the environment… [link] [link] Is it performance support? augmented reality 6.

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Instructional Design Model

Wizcabin

The ADDIE Instructional Design Model. The ADDIE model is one of the first instructional design models. ADDIE is an acronym that stands for Analyze, Design, Develop, Implement, and Evaluate. Provide learner guidance – Support your content with practical examples and case studies to engage and motivate learners.

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Agile Design: An Ethos for Creating Learning Platforms

Big Dog, Little Dog

For example, ADDIE, Dick and Carey, and Rapid Prototyping are heavily influenced by software development methodologies (Rawsthorne, 2005). And rather than being a methodology, it is more a philosophy or ethos that is best described by its manifesto (Agile Alliance, 2001): We are uncovering better ways of developing.

Agile 50
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Cammy Beans Learning Visions: Emerging Technologies in e-Learning

Learning Visions

Incremental: Some forms of online training support current ways of doing things Virtual classrooms, presentation software, authoring tools, assessment tools, LMS. I was a victim of the e-Learning Hype Cycle of 2000/2001. Bob Mosher: Performance Support and Learning at th. Incremental vs. Disruptive Innovation.

Emergent 176
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21st Century L&D Skills

Performance Learning Productivity

If we're to believe the experts rather than the man-in the-street, the 21stCentury started on 1st January 2001 rather than on 1st January 2000. There’s lots of evidence to support the fact that informal and workplace learning should be learning professionals’ prime focus. I’ve posted that article here, with some changes and updates.