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Summary of #Games Research Qualitative Literature Review Conducted by Fengfeng Ke

Kapp Notes

Fengfeng Ke, a researcher focusing on digital game-based learning, computer-supported collaborative learning, and simulations for instructional use, conducted a review of 89 research articles that provided empirical data on the application and effectiveness of computer-based instructional games. Key findings: The effects of computer-based games on learning are positive. In only one study was conventional instruction more effective than computer games.

Who Leads the Leaders?

CLO Magazine

And once there the leaders have to be in a constant state of learning to be successful. Yet, few companies invest in the kind of learning and development programs that can ease the transition, and this lack of training translates to a distinct lack of leadership. Because of this daunting reality, attitudes toward executive leadership training are starting to shift. So, the need is clear, but businesses must now determine how to develop effective learning programs.

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Closing the Generation Gap: Why Mobile Learning Works for All Employees

LearnUpon

With a growing tech-savvy workforce, it’s no surprise that mobile learning (m-learning) is on the rise. Although we’re quick to pick up on m-learning for a younger workforce, it seems there is still a generational gap when it comes to teaching older employees. With years of knowledge and experience, you don’t want to alienate them from the learning process. But are we right to be so cautious about older generations and m-learning?

Why Adopt Mobile Learning For Online Training – 10 Questions Answered

EI Design

If you are new to mLearning or are seeking ways to enhance its impact, e.g. by using mobile learning for online training, you would have several questions about it. Why Adopt Mobile Learning For Online Training? Following are 10 questions answered about adopting mobile learning for online training. What Is mLearning Or Mobile Learning? mLearning or mobile learning is self-paced online training that is available to the learners on tablets and smartphones.

Why Corporate Training is Broken And How to Fix It

Jay Cross

Where Corporate Learning Came From 3. Corporate Learning Today 5. Training is not the same as learning 6. Chief Learning Officers know training is not working 7. Real learning takes place elsewhere 8. The Collaborative Organization 12. Collaborative Culture 15. Collaborative Motivation 16. Collaborative Infrastructure 17. Collaborative Learning 18. Person-to-person instruction is no longer cost-effective.

eLearning Conferences 2013

Tony Karrer

link] December 1-5, 2012 Learning Forward Conference, (Learning Forward is the new name for the National Staff Development Council, NSDC), Boston, Massachusetts, USA. link] December 4-6, 2012 International Symposium on Open, Distance, and e-Learning (ISODEL), Bali, Indonesia. link] December 6-7, 2012 mLearning : Making Learning Mobile, offered by the eLearning Guild, online. link] January 7-11, 2013 Learning and Intelligent OptimizatioN (LION 6), Catania, Italy.