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Virtual reality and augmented reality: overhyped or new industry standard?

CLO Magazine

When you hear the words “virtual reality,” do you feel like you’re in a sci-fi film? So why would we use VR or it’s little cousin, augmented reality, in our training? So why would we use VR or it’s little cousin, augmented reality, in our training? I always envision the holograms from Star Trek. But do you?

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The Average Joe imperative

E-Learning Provocateur

There once was a time when I thought Second Life was going to take over the world. Well, the virtual world. For a start, if you wanted your own space, you had to buy your own virtual real estate. While I can’t hack into NASA, I’m confident enough to give any software a go and not be put off by shiny new toys.

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EdTech Apps: Powering K12 Play-Learning

Hurix Digital

Also Read: Augmented Reality (AR) in Education: Transforming K12 for the Digital Age Top 10 K12 EdTech Apps for Early Childhood Development The K12 EdTech Apps market is overflowing with useful and some less useful applications. By encouraging interaction and teamwork, K12 EdTech apps keep young minds engaged and motivated.

Toys 40
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Virtual reality for pain management

KnowledgeOne

Virtual Reality (VR) is a fascinating technology that allows the user to be transported into a synthetic world they perceive as real and in which they can move and interact. The impressive potential of VR goes far beyond entertainment. VR: the ultimate immersive technology. A safe device with multiple therapeutic uses.

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Top 11 Learning Technology Trends from LTSF 2019

gomo learning

Learning technology themes from this year’s forum included: how L&D teams can innovate and disrupt by taking a wider look at how individuals learn in everyday life, the benefits of a personalized learning experience, and the rising demand for learning systems to offer a touchpoint at the critical moment of transfer in the workplace.

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Top 11 Learning Technology Trends from LTSF 2019

Leo Learning

Learning technology themes from this year’s forum included: how L&D teams can innovate and disrupt by taking a wider look at how individuals learn in everyday life, the benefits of a personalized learning experience, and the rising demand for learning systems to offer a touchpoint at the critical moment of transfer in the workplace.

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KEVIN THORN – CRYSTAL BALLING WITH LEARNNOVATORS

Learnnovators

Based in the North Mississippi Delta, Kevin harnesses a bench of creative practitioners in instructional design, e-learning development, illustration, graphic design, animation, and serious comics to develop innovative solutions. THE INTERVIEW: 1. The script could be very similar to a narration script we often use in e-learning.