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Why Higher Education Institutions Need an Education Services Company

Hurix Digital

The digital education platform offered by a third-party service provider assimilates partner capabilities and pedagogically aligned education solutions to seamlessly connect learning spaces, thus creating secure virtual classrooms and simplifying IT management for institutions. to help them learn valuable skills effortlessly.

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Interactive eLearning: What to Expect in 2024

Kitaboo

The intensity of the digital revolution, especially in the learning space, is getting more penetrative by the day. With the market size of the eLearning industry all set to hit a record high of $1 trillion by 2032, it’s safe to say that the future of learning lies online. The concept of eLearning first emerged in 1999.

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The Personal Versus Personalized Learning Debate

Origin Learning

Stephen Downes , an eminent specialist in online learning says this about personal learning on his website – “ Personal learning often begins informally, on an ad hoc basis, driven by the need to complete some task or achieve some objective. The learning is a means to an end, rather than the end in itself.

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How to Implement 3D Learning in K-12 the Right Way?

Hurix Digital

Three-dimensional learning is a state-of-the-art learning methodology that harnesses the power of 3D science and technology to empower learners to be future-ready. Three-dimensional learning focuses on making STEM courses more understandable, realistic, and practical. Limited finances to acquire learning materials.

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Video for learning: Today and tomorrow

Learning with e's

Alternative modes Today, education has expanded beyond traditional learning spaces into distance education , blended learning, flipped classrooms , mobile learning, and online delivery through technologies such as MOOCs ( Massive Open Online Courses ). Teachers sometimes take their students out into the world.

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Free e-Learning books

eFront

> Resources Down-and-dirty Guidelines for Effective Discussions in Online Courses Joanna C. Dunlap Improving the Odds of Effective Collaborative Work in Online Courses Joanna C. Dunlap Learning 2.0 for Associations by Jeff Cobb (Update 11/30/2010: suggested by Christopher Pappas ) “In Learning 2.0

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Cammy Beans Learning Visions: Brent Schlenker: Marketers and Game Developers Know More About Learning Than We Do!

Learning Visions

Brent’s background: What I am: 15+ yr learning professional, lifelong learner, player, consumer. How do we use new and emerging technologies in the learning space? In corp learning space, we have a tendency to give in to that. Don’t just read learning design and pedagogy books.