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E-Learning Design Part 5: Learning through Creating (Blooms 21)

CDSM

What is Blooms 21? Conceived between 1949 and 1953 by a committee of educators, the original Bloom’s taxonomy identified a number of cognitive levels at which humans can function. Consequently, Blooms becomes a ‘step pyramid’ that one must arduously try to climb with your learners. How CDSM’s Users Learn Through Creating.

Bloom 40
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Learning Solutions 2022 - Conference Summary #LSCon

Learning Visions

Back in the Olden Times, I used to live blog every conference session I attended. And I'm going to post them on my blog, which I haven't touched in YEARS. I'm super full of learning theory and learning nerd-ery and feel pretty inspired and pumped up, in spite of the afore-mentioned exhaustion.

Summary 189
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When learning experience design goes wrong

Learning Pool

When you look into the theoretical underpinnings of learning experience design, it can come as something of a surprise to realize that this new practice area does not lean particularly heavily on traditional learning theory (e.g. Bloom, Gagne, etc.). External influences are also significant.

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Flipped learning for talent development: Lessons from the college classroom

CLO Magazine

Based on my research on learning theory, instructional design, design thinking, employee engagement, organizational health and neuroscience, I created the “Wicked Learning Experience Design.”. I took every workshop that Delphi Center offered, and even taught seminars on using wikis and blogs in teaching.

Lesson 101
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Top 100 eLearning Items

Tony Karrer

Learning 2.0 - The Things How we read online. - Tools Collaborative Learning Using Web 2.0 Tools Collaborative Learning Using Web 2.0 Tools Collaborative Learning Using Web 2.0 Tools Collaborative Learning Using Web 2.0 Applications in Learning Rethinking Learning Styles Understanding E-Learning 2.0

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Top 5 Performance Support Apps for Learning Designers

Learnnovators

It is powered by a glossary that carries over 450 terms on subjects related to learning design (including Cognitive Psychology, Instructional Design, Learning Theory, Online Learning, Multimedia Development and Social Media), along with definitions. Bloom’s Revised Taxonomy’ App.

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eLearning Course Design: 7 Instructional Design Theories & Models To Consider

Adobe Captivate

It also stipulates that learning is a social endeavor that gives people the opportunity to expand their knowledge through discussions and group problem-solving tasks. Sociocultural Learning Theory. The original work detailing the Sociocultural Learning Theory was written in the early 1930s.