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Needed Skills for New Media

Tony Karrer

Knowledge Work - the ability to search for, synthesize, and disseminate information as part of work processes that captures personal value, builds network, and collects appropriate feedback Would it be fair to say that we have a responsibility to build these skills in ourselves? Isn't this what eLearning 2.0 is all about?

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Top-Down Strategy

Tony Karrer

It starts by looking at your key knowledge work: Roles Projects For myself, these might be: Roles Small Business Owner Manager Acting CTO Community organizer Expert / Speaker / Writer Client Advisor Family Vacation Planner Fine Dining Planner etc. What information do I regularly consume? I look closely at my information consumption.

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2009 Predictions How Did I Do?

Tony Karrer

The second half of the prediction “self directed learning” got less attention during the year than I anticipated, but it was there and certainly was a big part of the discussion around social and informal learning. Grows - But Creating "eLearning 2.0 Grows - But Creating "eLearning 2.0 As such, eLearning 2.0

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Learned about Learning in 2009

Tony Karrer

eLearning 2.0 Morphing Into Social Learning and Informal Learning In the post, Hot Topics in eLearning for 2009 , the top two hottest topics across all the eLearning Learning blogs were Twitter and various forms of social/informal learning, especially as it relates to the use of technology to support this.

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100 Conversation Topics

Tony Karrer

Also please include terms and a link that will help it get put into appropriate categories in the eLearning Learning Community. My thoughts on the ROI of eLearning 2.0. The problems with eLearning 2.0 How I found an answer to a work problem using a learning community. What we've learned so far?

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Top 74 eLearning Posts from September 2010

eLearning Learning Posts

As always, great stuff found in the eLearning world in September. Examples and Samples of Game Design Documents - Kapp Notes , September 15, 2010 Here is a collection of several game design documents and information about game design documents. Yet each community is in its own phase. emphasis added ).