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The Gamification of Corporate Training

Association eLearning

So how do you make the business cases for the gamification of corporate training? Gamification, Game-Based Learning, and Simulations. In eLearning the most common forms of gamification are badges and leaderboards. Game-Based Learning. From that same blog, game-based learning “takes place during play. Gamification.

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Kirkpatrick Revisited | Social Learning Blog

Dashe & Thomson

He says unless one or more of the learning objectives?knowledge, with a post-test to measure learning for the entire program. I can now see how Level 2 can be used to evaluate role-based eLearning and instructor-led training. View all posts by Barbara → ← Brain Rules for Learning: Who Knew?

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Creating Great Stories for eLearning

Vignettes Learning

Synthesis: Create great stories for learning by exploring sources and methods like business artifacts, business practices or memes, personal tips, workarounds, how-to’s, self-help solutions and even people’s backgrounds. Systematically collected stories can become a reference library for elearning programs. What a great title.

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ET and E-Learning

eLearning 24-7

What makes it exciting is not just the technology but where it can still go – and that is what really gets the juices flowing – just like a nice NY strip steak (I digress). In fact, there are products out there where you can use this technology on mobile devices, on cameras and even on your computer. Kinect in use today.

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48 Books Every Aspiring Chief Learning Officer Should Read

TalentLMS

Learning books (4). Corporate training books (3). Learning technology books (2). This is the book you’ll want to keep on your desk and refer to when you’ve run out of juice or need a helping hand. Any instructional designer or corporate trainer worth their salt should have this book on their bookshelf.

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eLearning Authoring Tool Must-Haves!

360 Training

All prepared to kick-start your elearning journey? With so many elearning authoring tools available, choosing the right tool can be a daunting task. Ideally, a course authoring tool should have a simple learning curve. While this may be easier, it impacts student learning and the quality of the course. Does it scale?

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Cammy Beans Learning Visions: Brent Schlenker: Marketers and Game Developers Know More About Learning Than We Do!

Learning Visions

Cammy Beans Learning Visions Musings on eLearning, instructional design and other training stuff. Tuesday, September 22, 2009 Brent Schlenker: Marketers and Game Developers Know More About Learning Than We Do! Live session with Brent Schlenker: Marketers and Game Developers Know More About Learning Than We Do!