The Gamification of Corporate Training

Association eLearning

Although gamification and game-based learning have been around for a few years, only recently are training departments beginning to take these learning and engagement methods seriously. Gamification, Game-Based Learning, and Simulations. Game-Based Learning.

The 5-step elearning content development process

Elucidat

We’ve learned from the wins and war stories of hundreds of learning teams and boiled this down to five key steps for producing effective elearning. Undertake learning needs analysis. After all, you can’t be sure that “learning” is the right fix to the problem.

eLearning Authoring Tool Must-Haves!

360 Training

Now that you have authored a draft of your online course content, have carefully crafted learning objectives and assessments, identified key audio and visual support, and planned out some engaging activities to get learners deeply involved in the subject matter, it’s time to build what you’ve designed. Ideally, a course authoring tool should have a simple learning curve. For maximum effectiveness, you need to get your audience engaged and active in the learning.

ET and E-Learning

eLearning 24-7

Emerging technology that has I believe the potential to do wonders in the e-learning space. E-Learning and Emerging Technology. In fact, there are products out there where you can use this technology on mobile devices, on cameras and even on your computer. E-Learning 24/7.

Juice 98

Learning Agility: Re-Invention with Performer Support

Living in Learning

Last November I had the privilege of participating in a panel of experts at the Learning 2008 Conference sponsored by Elliott Masie in Orlando. The focus of the panel, moderated by Dr. Conrad Gottfredson and Bob Mosher, zeroed in on best practices intended to improve accessibility of learning to learners in their moments of learning need. I sat with three other CLO-type learning leaders from Bank of America, Disney, and Sprint. Tags: Continuous Learning

Agile 100

Kirkpatrick Revisited | Social Learning Blog

Dashe & Thomson

Level 2: Learning. He says unless one or more of the learning objectives?knowledge, with a post-test to measure learning for the entire program. View all posts by Barbara → ← Brain Rules for Learning: Who Knew?

10.2 Strategic Ways to Ensure Learning Begets Performance Improvement

Wonderful Brain

If you find this concept plausible, if the clarity with which business results are expressed, then the more accurate learning objectives can be formed. Now pivot over to learning where content is made from the distance between those 2 points. so we always meet objectives.

48 Books Every Aspiring Chief Learning Officer Should Read

TalentLMS

I might be biased, but being part of the learning and development community is not only fascinating but rewarding. But it’s also the reason that to be the best trainer/ training manager/ chief learning officer, you have to keep your learning and development top of mind too.

Creating Great Stories for eLearning

Vignettes Learning

Synthesis: Create great stories for learning by exploring sources and methods like business artifacts, business practices or memes, personal tips, workarounds, how-to’s, self-help solutions and even people’s backgrounds. On the other hand, eLearning designers, as many may say, "don't have the creative juices" to craft powerful titles and stories. I think deep in the hearts of learning designers is the ability to create stories that compel learners.

Informal Learning – the other 80%

Jay Cross

The start-up stiffed me but the paper morphed into the Informal Learning book. I’ll be leading a series of master classes on informal learning and working smarter in Europe. Informal Learning – the other 80%. Learning is social. Sometimes we even learn from teachers.

Cammy Beans Learning Visions: Brent Schlenker: Marketers and Game Developers Know More About Learning Than We Do!

Learning Visions

Cammy Beans Learning Visions Musings on eLearning, instructional design and other training stuff. Tuesday, September 22, 2009 Brent Schlenker: Marketers and Game Developers Know More About Learning Than We Do! Live session with Brent Schlenker: Marketers and Game Developers Know More About Learning Than We Do! When he listens to game developers talk, feels like they’re in the learning prof. Everything IS about learning. Learning talks about a curriculum.