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Designing eLearning using Anderson's Revised Bloom's Taxonomy

BrainCert

Anderson's Revised Bloom's Taxonomy has been widely used as a framework for designing educational curricula. Its six cognitive levels of learning, ranging from knowledge to evaluation, have been integrated into conventional educational design for several decades.

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3 Basic Forms of Effective eLearning Activities

eFront

In any eLearning program, an activity or a group of activities are necessary to provoke learning experiences. When created the right way, learning activities can help users conquer challenging learning objectives. How do we enhance these learning experiences for the learner? Field trips.

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8 Best Practices For Designing Gamified eLearning Experiences

Docebo

How To Design Gamified eLearning Experiences. There isn’t any doubt that gamification holds a prominent place in the future of eLearning. This comes as no surprise, thanks to the fact that gamified eLearning courses boost learner engagement , increase motivation , and trigger their competitive nature.

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Top 4 Tips For Adult Learning Theory You Need To Know

Roundtable Learning

Andragogy is a learning theory that describes qualities adults prefer in their learning experiences. Instructional designers use these qualities as strategies to develop training programs that resonate with adult learners and drive sustained behavior change. . You may be asking yourself, “How do adults learn best?”.

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Gamification In eLearning: 4 Awesome Examples Of Gamification In eLearning

Folio3

Best Practices In Gamification In eLearning – Why These Examples Are Amazing? The best gamification in eLearning aspects that make games interesting, inspiring, or educational is in the eLearning activities you create. For a learning experience that is aesthetically stimulating, combine vibrant colors and graphics.

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Interactive elearning: everything you need to know

Elucidat

Today’s employees are bored of outdated training programs and need something more exciting to get the learning juices flowing. This is where interactive elearning comes into play. Here, we’ll explore how to make elearning interactive, types of interactivity in elearning, best practices for designing and implementing it, and much more.

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8 Common Gamification Mistakes To Avoid

TalentLMS

In this article, I’ll share 8 gamification mistakes to avoid when developing gamified eLearning experiences. Effective gamification requires careful research and clear learning objectives. The learning objectives are the heart of your eLearning course. Putting eLearning Navigation Design On The Back Burner.