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GAMIFICATION – PLAYING AT (NOT) LEARNING

Wonderful Brain

When I first heard the term ‘gamification’* I had the sensation of a spider wiggling down my shirt at a picnic. Not so ‘gamification.’ Gamification is not Games. They’ve be clearly invented by instructional designers/educators in lust with technology. I have a wonderful cliff near my house they can be lobbed off.

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Keynote Resources from #LUC2017

Kapp Notes

The Lectora 2017 Users Conference promises to be an exciting and engaging event. Action: Good game designers know that games are engaging because they require action right away. Too often instructional design is about the content and not about the actions that need to occur. When designing learning, strive for action.

Resources 114
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E-Learning Course Development

Designing Digitally

Designing Digitally, Inc. Our team, which includes seasoned instructional designers, knows that courses must be fun and engaging to ensure that learners can absorb and use what they’re taught. For example, we create web-based serious games with gamification elements, including visuals and rewards that appeal to learners.

Course 40
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Which Learning Content Trends Matter Most to You?

Talented Learning

Gamification. Platforms designed for microlearning include Axonify , Grovo , PlayerLync and others. Tools designed specifically for this purpose, such as Anders Pink make it possible to find, select, share and refresh appropriate learning content much more efficiently. Collaborative Authoring. Learning Content Marketplaces.

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15 Best eLearning Authoring Tools in 2023 (Buyer’s Guide)

WhatFix

New technologies have changed how organizations produce and deliver digital learning experiences, with eLearning content authoring tools becoming a must-have solution for instructional designers and L&D teams. Chances are if the rest of your workforce is distributed, even your instructional designers work from different locations.

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How to Create an Online Course

Ed App

Effective design and delivery of eLearning courses is a process of which requires careful analysis and planning, content curation and organization, as well as systematic delivery and proper evaluation. Thus, it can be a real challenge if instructional designers don’t know where to begin.