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What are Alpha, Beta, Gold Stages in eLearning Content Development?

Thinkdom

eLearning is a vital tool in Learning and Development, offering a flexible and efficient method of delivering learning and training. It’s not just about compiling information, but about designing an experience that facilitates learning. These are the learning outcomes that the course aims to achieve.

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How Lectora Inspire Can Overcome Your Training Challenges

CommLab India

Each organization has its own unique training challenges. Yet others might need to incorporate course inputs from multiple stakeholders across diverse teams. Lectora Inspire is an ideal authoring tool for overcoming such challenges. Tracking actions on feedback is also easy.

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Innovate Your Teaching: Converting PowerPoint into eLearning for Impactful Learning Experiences

Brilliant Teams

Innovate Your Teaching: Converting PowerPoint into eLearning for Impactful Learning Experiences In the world of education, the landscape is rapidly evolving. Traditional methods of teaching are giving way to innovative approaches that leverage technology to enhance learning experiences. Are you looking for eLearning Solutions?

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The Training Manager’s Guide to Accessible Elearning

The Learning Dispatch

Inclusion and diversity are imperatives in today’s workplace. For those who create training or administer training programs, that means considering and meeting the needs of learners with disabilities. A Guide for Creating and Buying Accessible Online Training within Your Organization’s Training Program.

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The Training Manager’s Guide to Accessible Elearning

The Learning Dispatch

Inclusion and diversity are imperatives in today’s workplace. For those who create training or administer training programs, that means considering and meeting the needs of learners with disabilities. A Guide for Creating and Buying Accessible Online Training within Your Organization’s Training Program.

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GAMIFICATION – PLAYING AT (NOT) LEARNING

Wonderful Brain

For lower level objectives, I suppose this would be tolerable if it weren’t distracting from higher-level intellectual outcomes. For clarity, Games are well-crafted stories built in digital form with learning objectives frequently placing the learner in real life decision-making situations. Not so ‘gamification.’

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Is Gamification More Than Just a Buzzword?

Trivantis

Gamification generally involves applying game design thinking to non-game applications—like e-Learning—to make them more fun and engaging. Are games just fun, or do they actually facilitate learning? Children use play in order to make sense of all the new information they encounter and learn through. Gamification.co