Remove Facebook Remove Open Source Remove Player Remove Social Bookmarking
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APIs and Mashups r ur new ABCs for E-Learning

eLearning 24-7

Open Architecture. APIs are open source code, so that developers (inc. Google code is open source code, so you can manipulate. Twitter has APIs, so does Facebook, even Linkedin. Post your blog and status - appears in Twitter, Facebook, Yahoo. Facebook like features? Typically APIs are free.

Mashups 65
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Social Learning – What’s the Point? Time to turn the tables on the naysayers

eLearning 24-7

LMS/LCMS/Learning Portal (commercial or open source), social learning stand-alone, hybrid system, web conferencing, mobile learning. Combines the benefits of Twitter, Facebook, social bookmarking sites, aggregators. Incorporate Social Q/A. What solutions ? Who can use it ? What solutions ?

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Social Learning and LMSs Marketplace

eLearning 24-7

If you are trying to be a global player, and people are accessing from everywhere, why ignore the collaboration, content generating, communication sharing approach? The fastest growing segment on Facebook is 55 to 65 year old women. The age range of people using social media is 35 to 54, with a college or post graduate degree.

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e-Clippings (Learning As Art): GDC Update 4: A Basket of Stuff

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « GDC Update 3: Serious Game Engine Panel | Main | GDC Update 5: Player Generated Content in Casual Games » February 19, 2008 GDC Update 4: A Basket of Stuff www.life20.net Facebook and the new Web of Social Gaming.so

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e-Clippings (Learning As Art): Does anyone else see "Student Records" in "Data Portability"?

Mark Oehlert

The Friend Connect feature on a site acts as a small peephole on a Web page allowing content from a preselected social network (including Facebook, Google Talk, hi5, orkut, Plaxo, and others)to be viewed within the predefined window. Clay Shirky My latest additions to del.icio.us stuff Here are some of my main del.icio.us

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e-Clippings (Learning As Art): GDC Update 9: The Game Design Challenge

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Dead Alewives: Dungeons and Dragons | Main | Back from GDC (and a free virtual world event) » February 21, 2008 GDC Update 9: The Game Design Challenge OK.so The last session that Peter Smith and I were in, Halo vs. Facebook , was just awful.

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e-Clippings (Learning As Art): Massive Catch-Up Issue #1413 (Games, Virtual Worlds, banking concepts and more)

Mark Oehlert

Set up accounts at Facebook, LinkedIn, Flickr, Dopplr and Twitter. Grockit Gets $8M Series B for "Massively Multi Player Online Learning Game" U pdated virtual world data for Q2 2008 : Nice visual of the virtual world universe. Clay Shirky My latest additions to del.icio.us stuff Here are some of my main del.icio.us