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Surfing the Net: Waste of Time or Personal Directed Learning.

Dashe & Thomson

Ive worked in sales and marketing with various organizations, including 3M, the Minnesota Timberwolves, Ionix Medical, and the Itasca Project. Properly d.

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Top 11 Trends for Organizational Learning

The Learning Circuits

Google Blogs Wiki's Open Source IM/ VOIP (Instant Messaging/ Voice Over Internet) Ambient Information Mobile Phones as Content Inputs/Outputs Podcasts Computer Games driving educational simulations Growing Training Budgets More Decentralized College Programs

Wiki 40
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Learning and Development Glossary

Petra Mayer

eLearning (Electronic Learning). It is the delivery of learning and training via digital resources. The learning takes place through electronic mediums such as computers, tablets and mobile phones. These devices function via an internet connection that enables users to learn at any time and from anywhere.

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LearnTrends Tweetstream backchannel

Jay Cross

Feature | Block yuuhey RT @jackiegerstein : mLearnopedia – [link] – blogs, activities, research, resources for mobile learning – #learntrends -4:15 PM Nov 18th, 2009. voicethread, thinkingworlds, inxpo, odijoo, caspian learning, 5 moments of need – #learntrends -3:21 PM Nov 18th, 2009. -12:50

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e-Clippings (Learning As Art): HUGE Conferences List - Game Focus - Help Needed!

Mark Oehlert

Im also working with some folks to make this list live and editable and will get back with the link to that as soon as we get that created. Learning Futures The future of organizational learning in a changing global context *Ludium Arden Institutes academic conference on synthetic worlds, with components built as a live-action game.

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Free e-Learning books

eFront

e-Learning Practices - Editor: Prof. Dr. Ugur Demiray e-Learning Survival Guide by e-Learning Queen (a.k.a Susan Smith Nash) Everything you need to succeed in the wild world of mobile learning, e-learning, and hybrid college, K-12, and career courses.

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Micro-Learning as a Workplace Learning Strategy

Learnnovators

The term and the concept has suddenly captured the imagination of workplace learning professionals and course designers as well as clients due to a variety of reasons: The rise of mobile devices and ubiquitous connectivity. An influx of mobile devices have changed how people interact with content. The Drivers.