Getting Into the Flow: How Casual Games Increase Learning Engagement
Axonify
SEPTEMBER 2, 2016
A poll by the Gallup organization estimates that in 2015, “the majority (50.8%) of employees were ‘not engaged,’ while another 17.2% How do you teach them new information about products, safety or company policy? Journal of Humanistic Psychology, 15(3), 41-63. People are more disengaged than ever. were ‘actively disengaged’.”
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