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Friday Finds — Learning Design 3.0, PowerPoint Graphics, AI Content

Mike Taylor

. “The winners in the online learning space will be those who focus not just on getting to grips with AI-driven content creation tools but also dedicate time to understanding an emerging field unknown even by AI – learning science.” ” Learn more →. AI is no longer just a pipe dream.

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Gamification in E-Learning – Are you really learning?

eLearning 24-7

Take a look at the following: It says, “This is not a pipe” You say, “wait it is a pipe” But it isn’t (if you know what it is, place it in the comments section). Some people define gamification in the e-learning space as games themselves – sim games for tests, or games for learning.

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Joining the staff of Bersin & Associates

Janet Clarey

He’s a top analyst in the learning space. Josh Bernoff, at Forrester gets at the part of the issue: “Forrester is an intellectual property company, and the opinions of our analysts are our products. I found myself shaking my head in agreement as I read research findings and recommendations. This is a sweet thing.

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Accessibility in eLearning – David Berman

Petra Mayer

However, when we’re talking about learning spaces, and of course, even more so because of this darned pandemic, we’ve learned that we think about the accessible experience within the live classroom, with the remote learning, as well as the hybrid situations. So we want to think about how we choose our LMS.

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Just Why L&D Innovation Comes Down to Enthusiasm and Experimentation

Acorn Labs

I look after inclusion, diversity, talent, for top talent and succession, and accessible learning. So we have a whole strategy around accessible learning for everyone. Which is important because Fletcher Building Australia is both manufacturing and building products, and distribution. That's three days of lost productivity.

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Just Why L&D Innovation Comes Down to Enthusiasm and Experimentation

Acorn Labs

I look after inclusion, diversity, talent, for top talent and succession, and accessible learning. So we have a whole strategy around accessible learning for everyone. Which is important because Fletcher Building Australia is both manufacturing and building products, and distribution. That's three days of lost productivity.

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Cammy Beans Learning Visions: Brent Schlenker: Marketers and Game Developers Know More About Learning Than We Do!

Learning Visions

Brent’s background: What I am: 15+ yr learning professional, lifelong learner, player, consumer. How do we use new and emerging technologies in the learning space? In corp learning space, we have a tendency to give in to that. A big part of marketing IS education -- what is the product? 30-90 seconds.