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e-Clippings (Learning As Art): Massive Catch-Up Issue #1413 (Games, Virtual Worlds, banking concepts and more)

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Your integrity for a.t-shirt? Main | Help Firefox 3 Set a Guiness World Record!! An arts degree is now perhaps the hottestcredential in the world of business." Wireless Social Networking To Generate $2.5 Trillion By 2020 : Geez!

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Games And Simulations

The eLearning Coach

In this two-part interview, Karl covers everything from video games to virtual 3D worlds, their cognitive advantages and future trends in online learning. One of the reasons relatively unknown poker players can defeat 30 year poker veterans is because of online poker.”. Another advantage is problem-solving. Such a waste.

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Moving from One to Many - LMS Products are Two Generations Behind

Tony Karrer

Bob is pretty wired into both the LMS world and hears what people are talking about at conferences and I've heard the same things, so I don't disagree that he's hearing this stuff, and I quite agree with his statement: Many of the latest LMS and e-learning efforts have driven learners into learning silos, isolating them from their peers.

Groupware 100
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e-Clippings (Learning As Art): GDC Update 7: Collaborative Writing and Vast Narratives: Principles, Processes and Genteel Truculence

Mark Oehlert

" work it out, darwin-style Real-world x 1.5 = believable game scale could we create a meta-game, a vast narrative with keystone characters for the whole of acquisition training? that is a model of a real-life PMO, populated with all the usual players (PM, logistician, contract specialists, etc.) books futures Web 2.0

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e-Clippings (Learning As Art): Does anyone else see "Student Records" in "Data Portability"?

Mark Oehlert

enable interoperability among learning systems and the technologies that support collaboration and community, including social networks, community learning, wikis, blogs, multiplayer games, and the emerging world of user generated content?" Tech Crunch , ZDNet Blogs , CNET News , NYTimes , PC World , actual Google Press Release ).

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Online Networking in Courses

Corporate eLearning Strategies and Development

Flickr for rapid sharing of content--visual journal of events World of Warcraft as social construct avatar guilds interact with other players YouTube (emokid21ohio) MySpace--showed a band Do they fit in a learning environment? Showed using del.icio.us Does it have to accomplish the same goals? What can we learn?

Network 32
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e-Clippings (Learning As Art): Small Basket of Virtual World Items

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Facebbok apps now work on other sites.what is the hard part to figure out here? " "MMOs help players develop and exercise a skill set closely matching the thinking, planning, learning, and technical skills increasingly in demand by employers."