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Using Gamification for Human Resources

Origin Learning

Gamification is penetrating into every field possible and not just for entertainment purposes. In case you’re wondering what gamification is, it is the process of applying gaming techniques and game design mechanisms in non-game related areas to motivate and entertain people, thereby achieving a particular goal. The present.

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Need for Personalized Gamification in Organizations

Ed App

What is Gamification design? Gamification design is a strategy that applies game mechanics and elements of gameplay to the learning content with an intent to engage learners. Gamification has been in vogue for years, but it is only in recent times that corporates have begun using this in the training context.

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Beyond winning points: reflections on ‘gamification’ (Part 1)

Saffron Interactive

42% of game players believe that computer and video games give the most value for their money, compared with DVD’s music or going out to the movies. But that said, what is it that makes the experience meaningful to the player? What is it that makes the player play and want to play more? 47% of gamers are women.

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Five Reasons You Can’t Ignore Gamification

CLO Magazine

There may just be whispers about it in the workplace now, but if learning leaders haven’t heard much about gamification yet, they will soon. But gamification is more than newfangled training. The challenge now is in understanding why gamification is so effective and how to introduce it seamlessly into an organization.

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How gamification enhances eLearning solutions

Aptara

How gamification enhances eLearning solutions. One of the reasons eLearning modules are so successful is that they can make use of gamification strategies, a tactic that motivates users based on game-like elements. Wide-reaching applications Gamification isn't just for motivating employees.

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Corporate Play-Day: How The Big Boys Are Gaming

Dashe & Thomson

This month’s big question, posted by Ben Betts of HT2 (Karrer is on blog-sabatical), is “Does Gamification Have a Role in Workplace Learning?”. Companies also may use leaderboards, which let players view one another’s scores, to encourage friendly competition and motivate performance, experts say.

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Corporate Play-Day: How The Big Boys Are Gaming

Dashe & Thomson

This month’s big question, posted by Ben Betts of HT2 (Karrer is on blog-sabatical), is “Does Gamification Have a Role in Workplace Learning?” . Companies also may use leaderboards, which let players view one another’s scores, to encourage friendly competition and motivate performance, experts say. .

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