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Using Gamification for Human Resources

Origin Learning

Gamification helps create gamer profiles for its users and this can be used to rank employees based on their interaction, team-player qualities, and can also be upgraded to include features that evaluates the employee’s lifestyle and health. The Future.

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New buying trends change smartphone ownership stats

Aptara

CNET, citing Gartner statistics, noted the space will be worth $14 billion within two years. Next, it will be up to leaders at these organizations to develop projections of which operating systems and manufacturers are leading the secondary market. Tue, 02/24/2015 - 20:05. The scale of the used phone trade is impressive.

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The Gamification Explosion (History Of Gamification Pt.3)

Growth Engineering

After adding gamification to its Hype Cycle in 2010, Technology research firm, Gartner predicts that by 2014 “70% of Global 2000 organizations will have at least one gamified application “. Amazon upgrades its FreeTime parental guidance system on Kindle devices to let parents award their children for reaching educational goals.

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Tap into Skills Training to Harness Your Full Business Potential

eloomi

A recent study by Gartner found that nearly 1 in 3 skills needed for a job in 2018 will not be needed by 2022. Look ahead – Are there skills you’re missing for future projects, expansions, or for management succession? Skills training aims to help employees unlock their talent, develop new competencies or upgrade existing ones.