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Alternative to the Kirkpatrick Model of Training Evaluation

LearnDash

If you have been in the elearning (or training) industry for any amount of time, then you are most likely aware of the Kirkpatrick model of learning evaluation. One could write an entire book on the Kirkpatrick model and the different levels, but I am not going to get into too much detail. Kaufman’s 5 Levels of Evaluation.

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Can Games Transform the World? | Social Learning Blog

Dashe & Thomson

by Jolene on March 11, 2011 in Gaming Theory , Instructional Design , Training Development , eLearning Over the last year or so, I’ve been thinking a lot about how to incorporate games into eLearning instructional design projects. While games like these provide a fun alternative to boring quizzes, they do not provide context.

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The Impact of Social Learning: Will You Be The First? | Social.

Dashe & Thomson

It might be unnerving to think about being a guinea pig for a medical student learning to draw blood in the supervised “do one&# phase, but what is the alternative? Shoving the med student into a room with a patient and basket of supplies and leaving them to learn by trial and error sounds much worse to me. Properly d. Properly d.

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The Ultimate Glossary of eLearning Terms

LearnUpon

In today’s fast-paced learning environments, the AGILE method is often seen as more efficient than ADDIE. Often contrasted with the ADDIE process, the Agile design method emerged in the 1970s and became widely adopted in the 1990s. In eLearning, it takes the form of points, badges, and leaderboards used to engage and motivate learners.