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Learning, KM vs. SM, Information, Web 2.0, and Second Life

Big Dog, Little Dog

"Two British researchers have just completed a study of undergraduate students that found "many young students are far from being the epitomic global, connected, socially-networked technologically-fluent digital native who has little patience for passive and linear forms of learning." has been hijacked by the Informal Learning crowd.

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Effective Web Conferences – 41 Resources

Tony Karrer

Improving Conferences - Ideas & the Year Round Conference - Engaged Learning , February 6, 2009 WH Says: “…Open up the pool of presenters beyond the same 10-20 names I see at every e-learning conference … More voices would be a good thing and shows strength (and depth) in our industry. inside the online meeting room).

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e-Clippings (Learning As Art): Voice Coming to Second Life

Mark Oehlert

That felt like forever (like I have any idea about how hard this is to implement). Here are three scenarios that Linden puts out there: Scenario 1 - Residents can teleport to voice-enabled land, andautomatically start speaking, with the volume of speech modifiedaccording to their spatial relationship with others. From the land of Huh?

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e-Clippings (Learning As Art): Great Ad for Newspaper Position (via Judy Brown)

Mark Oehlert

from The Bamboo Project Blog I have no idea how much it cost to produce this ad, but its pretty damn creative and attention-grabbing. Its funny and cute but at base it actually tells you an awful lot about the job, the town and the people youd be working with. From the land of Huh? where I am linking to all the Lewin stuff I find.

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e-Clippings (Learning As Art): Using Performance Results to Hire

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « New Numbers and New Transparency from Linden Lab/Second Life | Main | My Blog is Worth $66, 615.72 (any buyers??) This reminds me of a contest that Epic Games held a couple of years back called Mastering Unreal. From the land of Huh?

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Cammy Beans Learning Visions: The Real World, SecondLife and FaceBook/MySpace

Learning Visions

Ive been asking various questions about technology and tools in order to get a sense of where people are at, while also soliciting ideas and input for improving the use of technology to support learning throughout their member organization. However, ideas taken from Second Life, minus the cultural trappings, could be effective.

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e-Clippings (Learning As Art): Small Basket of Virtual World Items

Mark Oehlert

" I think the idea here is more like an Americas Army , recruiting type experience designed to increase the number of kids involved in science, technology, engineering and mathematics (STEM). **I We are just starting to see for-real corporate forays into the space.and yet here we are talking about Linden Lab slipping.