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Quotes and excerpts on the need for Learning 2.0 from the Best of T+D: 2007-2009

ID Reflections

Shaffer in How Computer Games Help Children Learn (quoted by Harold Jarche in T+D) Creativity is a conversation--a tension--between individuals working on individual problems, and the professional communities they belong to. In a flattened learning system, there are fewer experts and more fellow learners on paths that may cross.

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The Blog Evolved

The Learning Circuits

Well, ASTD’s website redesign in April enabled us to publish blogs through our own Communities of Practice—rather than externally house them. So, why are closing it down? For the past few months, we have been dual posting new content in both places, but that was never intended to be a long-term solution.

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Profile of a learning architect: Charles Jennings

Clive on Learning

No ability to gather global management information, including costs. Where there is maximum collaboration among learners and where employees can easily capture and publish best practices, then the community as a whole can re-use and leverage its intellectual capital.”

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At The Water Cooler of Learning

Marcia Conner

It involves memory, synapses, endorphins, and encoding, and, more often than not, those accidental and serendipitous moments we call informal learning. Most real learning—the kind that sticks to the walls of the brain—is informal. Informal learning is what goes on around our formal learning process.

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LearnTrends: Microlearning

Experiencing eLearning

Microlearning – the learning that results from “micro” content published in short form and limited by the software and devices used to view it – offers alternatives to traditional development methods for workers who deal with web-based information as part of their job. Current context since 2002. First step: build a community?

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How to Become a Learning Organization (An Interview with Michelle Ockers)

Convergence Training

She’s a great source of information and I think you’ll really enjoy this. But they didn’t invent it–Amy Edmonson came up with it (see Edmonson’s book The Fearless Organization ), and she identified it, I think, in 2002, looking at cultures in a hospital system. And with that, let me say hello to Michelle.

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How To Use Gamification To Enhance Compliance Training – Featuring 4 Examples

EI Design

Since our inception in 2002, at EI Design, our focus on designing compliance trainings with approaches that are engaging (and often “out of the box”) has helped us create a large compliance practice. One measure is to create communities of practice that focus on your various compliance training programs.