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Get it together

Learning with e's

Let''s start with some theory: According to the revised Bloom''s cognitive taxonomy by Anderson and Krathwohl, ''creating'' is suggested as the peak of achievement. Why swap evaluation and synthesis in the taxonomy? Synthesis'' in the old model is replaced by ''Creating'' in the new, revised Bloom model. Unported License.

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The architecture of learning

Learning with e's

Social tagging for example, is becomes increasingly stronger as people populate it with content and links. Bloom's taxonomy is also a framework that might be applied to underpin and explain the levels of activity that would ensue from Learning 1.0 This facet was explained very clearly in Michael Wesch's excellent video Web 2.0.

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Designing An iPhone App: Instructional Design Guru

The eLearning Coach

It defines over 450 terms associated with learning experience design, drawn from the fields of instructional design, cognitive psychology, social media, multimedia, technology and law. The inspiration for this occurred one day when I was writing a design document and needed a verb for a learning objective from Bloom’s taxonomy.

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Bloom and bust

Learning with e's

Bloom's Taxonomy has been hailed as a template for best practice in course design. Bloom's Cognitive Taxonomy is probably the best known and most used, and is organised into six levels of learning rising from simple to complex. And yet Bloom's taxonomy raised some serious issues.

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Bloom reheated

Learning with e's

In an age of digital media, where learners create, remix and share their own content, an overhaul of Bloom's Cognitive Taxonomy was long overdue. Yesterday I posted a critique of Bloom's Cognitive Taxonomy and argued that it is outmoded in the digital age. Neither Bloom's nor Anderson's taxonomies can achieve this.

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Cammy Beans Learning Visions: Writing Less Objectionable Learning Objectives

Learning Visions

Atleast in India, I guess most of us strictly follow Blooms Taxonomy and frame learning objectives. Creating Social Presence in Online Classroom (ID. Wendy Wickham This work by Cammy Bean is licensed under a Creative Commons Attribution-Noncommercial 3.0 12:28 PM Rupa said. 11:51 PM Dave Ferguson said.

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Cammy Beans Learning Visions: Brent Schlenker: Marketers and Game Developers Know More About Learning Than We Do!

Learning Visions

A campaign that’s a continuous storyline involving a set of adventures and characters (learners) to achieve a set goal… Design and develop learning campaigns that involve storylines, adventure, social media, people – every campaign has a structure to it – there is a formal development/design process.