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Social Software Adoption

Tony Karrer

Reported numbers vary widely … Forrester : Despite the novelty of the technologies (only 3 years old), the percentage penetration is very high, about half of all enterprises globally. But the same report tells us: Social software is not a trend that can be ignored. Awareness of these tools is lower than other forms of social software.

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35 More Qualities Of The Ideal Instructional Designer

The eLearning Coach

The comments more or less fell into a few categories: working with SMEs, designing and developing content, love of learning, business savvy and personal attributes. Create connections for the learner to the instruction, learning objectives and business goals through ID principles, multimedia design, activities and feedback. Tweet This!

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LMS vendors: R u hearing us?

eLearning 24-7

We live in a global marketplace. 30% vendors offer at least one type of social media – from my latest LMS directory. Many made it nearly impossible to find their social media to follow, friend or check out their social bookmarks. Social Media & Social Learning – LMS Style. Helloooo?

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e-Clippings (Learning As Art): "Online Gaming Web sites Average Nine Visits per Visitor Each Month" (ComScore)

Mark Oehlert

The fact that these websites are pulling in over a quarterof the total worldwide Internet population shows what a global phenomenongaming has become. We are plainly witnessing a restructuring of the music and newspaper businesses, but their suffering isn’t unique, it’s prophetic."--Clay Clay Shirky My latest additions to del.icio.us

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e-Clippings (Learning As Art): 4th Annual Innovations in e-Learning Symposium (June 3,4,5)

Mark Oehlert

and Cyber-infrastructure * Innovation Design and Research Partnerships * Collaboration in a Virtual World This event is ideal for managers, learning officers, instructional and/or curriculum designers, learning consultants, instructors, researchers and training and development professionals from business, government, and postsecondary education.

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e-Clippings (Learning As Art): Call for Papers: American Anthropological Association: Beyond the Online: Critical Collaborations and Dialogues among Anthropological Approaches to Video Games

Mark Oehlert

In addition, we seek to explore what forms of useful collaborations with industry experts and users could possibly emerge when the anthropology of video games is expanded to encompass a global industry. We are plainly witnessing a restructuring of the music and newspaper businesses, but their suffering isn’t unique, it’s prophetic."--Clay

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e-Clippings (Learning As Art): Two Huge Losses: Gary Gygax and Arthur C. Clarke

Mark Oehlert

This the man who thought of the space elevator, using geostationary satellites for global communications, here is a list of the inventions that Clarke imagined and the stories in which he first mentioned them. We are plainly witnessing a restructuring of the music and newspaper businesses, but their suffering isn’t unique, it’s prophetic."--Clay