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Why Micro Learning Is the Future of Corporate Training

TOPYX LMS

These interactions mold brain circuitry; the fewer hours spent with people – and the more staring at a digitized screen — portends deficits.” Alex Khurgin, Director of learning at Grovo, recently made a presentation on micro learning and behavioral change. It goes to reason that this would also apply to adults.

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Who Owns “Microlearning?” The Learners Do. Not Grovo.

Vignettes Learning

Grovo, Inc. Sadly, Grovo is claiming ownership of “water” and “air”, in this case. In my humble opinion, Grovo is being high-handed about running its business. founded 2010) has trademarked the term “Microlearning”, reported by Chief Learning Officer. CLO states this is currently on a Supplemental Status.

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Can you recommend an LMS?

eLearning 24-7

Or you have seen it posted someone on the internet. Other top support card respondents included ePath Learning, Upside LMS, Digits Glo, MATRIX, and G-Cube. OnPoint Digital (Yes) – Robust is an understatement, UI could be better. Perhaps you have to someone you know. I know I have. Seen it that is. Who Didn’t.

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Why Micro Learning Is the Future of Corporate Training

TOPYX LMS

These interactions mold brain circuitry; the fewer hours spent with people – and the more staring at a digitized screen — portends deficits.” Alex Khurgin, Director of learning at Grovo, recently made a presentation on micro learning and behavioral change. It goes to reason that this would also apply to adults.

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22 Remarkable Game-Based Training Results You Need to See

Lemonade

Here are results from case studies across the internet (as well as some of our own averages) to give you an idea the kind of results other companies are seeing when they implement game-based training. Lemonade Averages: 17% increase in digital banking registrations. Sources: The Digital Talent Gap. Grovo, 2015. ?.

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22 Remarkable Game-Based Training Results You Need to See

Lemonade

Here are results from case studies across the internet (as well as some of our own averages) to give you an idea the kind of results other companies are seeing when they implement game-based training. Lemonade Averages: 17% increase in digital banking registrations. Sources: The Digital Talent Gap. Grovo, 2015. ?.

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2018: This Year in Learning– 109 Curated L&D Articles from 2018

The Learning Dispatch

On his GoodPractice podcast, Ross Garner has a great primer about the importance of ensuring that digital learning is accessible. Didn’t Grovo trademark the term “microlearning”? Surely digital forms of learning will render them obsolete. Accessibility. At A List Apart, Manuel Matuzovi? Gamification is having a rough time of it.