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Great Reads on Gamification

Trivantis

Gamification is everywhere—from Cheez-It Scrabble Junior , which gamifies snack crackers, to the popular Fitbit fitness tracking bands. Gamification is clearly working for McDonalds; they’ve been doing Monopoly for as long as I can remember (even all the way back to my Happy Meal days). . What is eLearning Gamification?

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5 eLearning Trend Predictions for 2018

eLearning Brothers

Andrew Scivally got a sneak peek of Trivantis’ in progress virtual reality course builder, CenarioVR at DevLearn 2017. Gamification. We’ve seen gamification achieve broad acceptance from companies across the spectrum over the past year or so. It’s going to be exciting to see where L&D goes with AR and VR! Responsive Design.

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ERIC SCHUERMANN – CRYSTAL BALLING WITH LEARNNOVATORS

Learnnovators

ABOUT ERIC SCHUERMANN (Director of Global Sales, Trivantis Corporation Inc): Eric Schuermann is Director of Global Sales at Trivantis Corporation Inc. Trivantis is headquartered in Cincinnati, Ohio, with offices in Paris, London, and Beijing. He has been serving the company for 14 years in various roles.

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Applying Gamification to e-Learning

Trivantis

You’ve probably heard the term “gamification” in recent <a href=”[link] target=”_blank”>e-Learning</a> discussions: at conferences, in training articles and blogs, and even across the web on your favorite social media sites. & The post Applying Gamification to e-Learning appeared first on Lectora.

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Top Seven SAP Litmos Alternatives and Competitors

Paradiso Solutions

Before we jump into the discussion of top alternatives to SAP Litmos, first, let’s know about this LMS company. It has powerful features like virtual classes, web conferencing tools , gamification , social learning, and more. CourseMill is a learning management solution from Trivantis. Top alternatives to SAP Litmos.

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Balancing Difficulty in eLearning Games & Simulations

Trivantis

Emil presented on gamification and simulations at the 2015 Lectora® User Conference in Nashville this spring. In his session, Emil discussed balance —how appropriate a game or simulation’s difficulty level is for its intended audience. With gamification, you want to create an engaging game experience that is also a learning experience.

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Thursday’s Trending eLearning Topic: Future

Trivantis

For example, right now I have a poster in my office at Trivantis (from our recent “Find the Future” themed user conference) with this quote: “The future belongs to those who believe in the beauty of their dreams.” Emil Heidkamp from Sonata Learning discusses balance in gamification: Balancing Difficulty in eLearning Games & Simulations.

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