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I Have Seen the Future of Conferences.and it is 3D!

Kapp Notes

Terrence Linden discussing the new Second Life browser at VWBPE conference. I was in a session with Terrence Linden (SL) that had over 70 attendees and the session that Tony O'Driscoll (RL) and I conducted had about that many attendees as well. Terrence Linden discussing the fact that 60% of top universities are in Second Life.

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Second Life Happenings: CEO Steps Down (again)

Kapp Notes

Yesterday, Philip Linden (AKA: Philip Rosedale ) stepped down as CEO of Linden Labs (yes again). Bob will lead Linden Lab while we conduct the search. He said many longtime Second Life users are angry at the recent decisions by the company that runs the service, Linden Lab. He has done this before and then come back.

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Effective Web Conferences – 41 Resources

Tony Karrer

I wanted to follow-up 19 Tips for Effective Online Conferences with some additional resources that relate to this topic. There is also an interesting effect that people who are not attending still hear quite a bit about the conference and have some level of tangential participation. We also encouraged everyone to put in the hashtag.

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Learning in 3D Summer 2009: Class Five

Kapp Notes

Visit Hillary Mason's AutoScript page to create your own Second Life scripts without having to know anything about the Linden Scripting Language. Also, check out this particle generation script at Particles-LSL-Generator so you can create your own particle effects. Hillary's page also has other great Second Life information.

Classes 100
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Using Virtual Worlds in the Conspiracy to Create an ah-ha Moment

Kapp Notes

If you want to gain a glimpse into an effective and exciting way to provide context, experience and learning, this is the place you should check out. Yesterday, I had the privilege of touring a fascinating project in the 3D virtual immersive environment of Second Life. The method used is called a story quest.

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Second Life.Its Synchronous

Kapp Notes

Although Linden Labs disputs that finding. Once you put in several hours flailing around learning how to function in Second Life, there isn't much to do." Then the Yankee group made a statement that the average person in Second Life only spends 12 minutes a month in world.

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Learning, KM vs. SM, Information, Web 2.0, and Second Life

Big Dog, Little Dog

Web 2.0 - More Effective for Formal Learning Than For Informal Learning - The Pursuing Performance Blog. In what tech pundits at Gartner Research call the curve of hype and gloom, Linden Lab's virtual world, Second Life, has officially entered the gloom stage. See, KM vs. Social Media: Beware the Warmongers.