Remove Mashups Remove Product Remove Second Life Remove vendor
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Social Media Offerings which can b used in Social Learning

eLearning 24-7

Virtual Worlds/Reality - Second Life. Product & Blogging & Niche Communities (Amazon.com – Product; LiveJournal - Blogging, Nibbledish - Niche). Actually, in some circles, mashups are considered a form of social media. Actually, in some circles, mashups are considered a form of social media.

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Top 10 eLearning Predictions 2011 #LCBQ

Tony Karrer

Virtual classrooms and smart-boards are used in a more student-centered way (not putting all the attention to one person up-front=bad). open up exciting opportunities for people to access relevant information where and when they require it. Grows - But Creating "eLearning 2.0 Tony Bates - eLearning Outlook for 2011 1.

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2008 2009

Tony Karrer

Applications in Learning Learn Trends 2008 Top Posts of 2008 based on delicious Save Count (which I believe is a better indicator of quality): 100 eLearning Articles and White Papers (149) Ten Predictions for eLearning 2008 (39) Second Life Learning Videos (38) Personal Learning Tools and Technologies (38) Corporate Policies on Web 2.0 (37)

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Cammy Beans Learning Visions: Brent Schlenker: Marketers and Game Developers Know More About Learning Than We Do!

Learning Visions

A big part of marketing IS education -- what is the product? We’re not talking about “dressing up&# content to fake that it’s engaging. Now companies are coming to them to do marketing – to explain their products. 30-90 seconds. 30-90 seconds. How do they measure success? They do this well.

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e-Clippings (Learning As Art): Reflecting on the e-Learning Guild Annual Gathering

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « e-Learning Guild Gathering Follow Up Post | Main | Post Conference Clean Up.Social Change, Web 2.0 Dont get hung up looking at the 3D virtual world - thats icing - look at what kind of social networking and workflow process support tools are built into it.