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Top 9 e-Learning Predictions for 2014

Learnnovators

Gamification and Game-based Learning. We believe that 2014 will see more powerful changes, owing to the maturing and convergence of some of these technologies. If 2013 was a year of ‘contemplations’, 2014 will be a year of ‘decisions’! e-Learning Forecasts for 2014. Gamification & Game-based Learning.

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TOP 9 E-LEARNING PREDICTIONS FOR 2014

Learnnovators

Gamification and Game-based Learning. We believe that 2014 will see more powerful changes, owing to the maturing and convergence of some of these technologies. If 2013 was a year of ‘contemplations’, 2014 will be a year of ‘decisions’! e-Learning Forecasts for 2014. Gamification & Game-based Learning.

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Surprise! Knowledge Guru Summer Release Adds SCORM, Security Features

Knowledge Guru

We promise our customers three major Knowledge Guru updates per year, but 2014 is different. Knowledge Guru customers can now choose to publish their games as a SCORM package for upload onto their LMS. That means players can access it on a company intranet or behind a firewall, if you’d like. Personalized Stats.

SCORM 184
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What will be 2014’s biggest Extinction Events for L&D? (part two)

Saffron Interactive

Suitably inspired, we decided to find out what the L&D community felt (or hoped) would be the biggest L&D ‘extinction event’ of 2014. Jon Kennard, who is Editor at Training Zone, thinks that it’s firewalls which will finally perish in, well, walls of fire. It’s probably time to abandon those New Year’s Resolutions….Researchers

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LEARNNOVATIONS ~ LOOKING BACK, LOOKING FORWARD

Learnnovators

The Rapid Interactivity Building tools in this space will focus on games for m-Learning in the near future.”. Most of those (gamification features in rapid e-learning tools) are either simple tracking systems with badges or lame games.”. Six years ago, game was a four letter word in most organizations. Tom Kuhlmann.

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The Most PROVOCATIVE Shout-Outs From Today’s Learning Innovators

Learnnovators

The ‘old guard’ in e-learning finds it difficult to believe that what worked in 1980 does not work in 2014. We are the only position I can think of that has so many random names for themselves. ” – Shannon Tipton in her post here. “ …I also recognise another side of games that can in fact impede learning. Our industry has stagnated.

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Bob Little – Crystal Balling with Learnnovators

Learnnovators

Entitled ‘ E-Learning Market Trends & Forecast 2014 – 2016 ’, the report reveals, among other things, that: The worldwide market for self-paced e-learning, said to be US$35.6bn in 2011, is estimated to be growing, overall, at some 7.6% a year – making it some US$48bn about now.