Remove ADL Remove Flash Remove Player Remove Simulations
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Course Content Authoring Tools – Open Source (Free)

eLearning 24-7

Jelsim - e-learning simulation software – create in java – can be used in corporate, semi target education. SCORM compliant learning object generator, customized editing interface, web based media player that works across multiple platforms, video/audio, image slides, text synchronization. Delta3D - 3D authoring simulation tool.

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Best of the Best: Content Authoring Tools

eLearning 24-7

Feature sets – they have to be more than PPT to Flash or add an audio clip and video clip to the course. SaaS based solution, that offers contractors/developers who create courses for other folks – access to the Flash files. Includes assessments, simulation capability and wizards. Feature set in general is strong.

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eLearning Cyclops: Signs of Being in e-Learning Hell #eLearningHell

eLearning Cyclops

Signs you are in e-learning hell (as a designer/developer): The Help Desk calls and tells you they are receiving too many calls regarding your course and the _ (pop-up blocker, Flash Player and/or LMS sign-on). The Johns Hopkins Medicine Simulation Center. Blog Archive. ► 2012. (6). ► June. (2). ► May. (2).

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Rapid Content Authoring Tools: Market, Mayhem and Reality

eLearning 24-7

Is it PowerPoint converted to Flash? Microsoft Word converted to Flash? Screen recorder or desktop recorder converted into Flash or.AVI or.WMV or MP4 format or other formats, with audio/video editing and recording (not all mind you offer audio/video editing). Simulations only. Templates with some learning objects?

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Important Features of an Ideal Rapid Authoring Tool

CommLab India

Inserting HTML5, Flash, and text animations. Choose from different Player skins and built-in themes. Customize the look and feel of built-in interactions and Player skins. Games, Scenarios, and Simulations. Adding software simulations. Accessibility (ADL, Section 508, etc.) Editing images.

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The DevLearn eLearning Rockstar Stage Reveal

eLearning Brothers

Technology discussed in this session: A variety of web-based multi-player games showcased on mobile/tablets/kiosks. Technology discussed in this session: Experience API (xAPI), games, simulations, and HTML5. Technology discussed in this session: Articulate Storyline, Flash, and the MEAN stack (Mongo DB, Express, Angular JS, Node JS).