Clark Quinn

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Interviewed on mobile

Clark Quinn

A student from Florida Gulf Coast University interviewed me on mobile. Here’s the (largely unedited) transcript she provided for me: What is your definition of mobile learning? Using a mobile device to make us more effective, either in the moment or developing us over time. Would you consider a laptop a Mobile Device?

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Mobile Time

Clark Quinn

At the recent DevLearn conference, David Kelly spoke about his experiences with the Apple Watch. I’m trying to make useful conceptual distinctions between devices to try to help designers figure out the best match of capability to need. Because I don’t have one yet, I was interested in his reflections.

Mobile 100
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Going Mobile

Clark Quinn

I’d been waiting a year and half since my two year contract had expired, but wasn’t completely happy with any new mobile phone solutions. Blackberry ’s just too closed for me, and Symbian ’s too odd (these are mobile OSs). The Treo 800W is mighty appealing, except for Windows Mobile. Besides prepping.Â

PIM 100
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Will tablets diverge?

Clark Quinn

After my post trying to characterize the differences between tablets and mobile, Amit Garg similarly posted that tablets are different. As I’ve suggested, I think the tablet’s not the same as a mobile phone. A real mobile device is useful for quick information bursts, not sustained attention to the device. (I’ll

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The (Initial) iPad Experience

Clark Quinn

And, after all, I am on the stump about mobile learning. I wasn’t frantic, and I hate to wait in lines, so I wasn’t going to queue up at the Apple store. However, I did discover that other Apple retailers would have them, particularly BestBuy, which has a nearby store. Tags: design mobile technology.

iPad 165
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Beyond eBooks

Clark Quinn

Apple’s expanded the ePub format with the ability to do quick knowledge checks (e.g. I’ll admit that I think this is not really mobile in the sense of running on a pocketable, but instead it’s a tablet proposition. Yes, we can put in richer images, digital audio, and video. true/false or multiple choice questions).

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Augmented Reality Lives!

Clark Quinn

And Apple has released it’s Augmented Reality software toolkit, ARKit , with features to make AR easy. Incompatible platforms and standards impede progress, but with Google and Apple creating tools for each of their platforms, development can be accelerated.