Kapp Notes

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Tween's Playing Online Games Like Never Before

Kapp Notes

In 2007, when children's marketing research firm KidSay asked boys what virtual worlds or online games they had visited in the past two weeks, 35 percent of boys aged 8 to 11 replied "none." Nintendo Dominates Handheld Gaming Space: But thanks largely to the iPad and iPhone, Apple is becoming a significant player especially with girls.

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ICT Winter Conference

Kapp Notes

He described T skills as a person who has broad knowledge in things like team work, leadership, communication skills and a little knowledge about a lot of related topics (marketing, finance, etc) and then in depth knowledge in terms of a special focus on one discipline and one systems area (transportation, information and communications, etc.).

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Second Life CEO Resigns, Founder Back in Charge

Kapp Notes

Not sure this change is going to be like Steve Jobs coming back to Apple but it should re-charge efforts on the consumer side.

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Second Life Happenings: CEO Steps Down (again)

Kapp Notes

One of the few exceptions is Apple, they were awesome in the 1980′s, lost their way and then have come roaring back. Ok, so a 3D market place for businesses is a good concept and virtual business people interacting in a virtual worlds is an exciting, natural next step. Its just the way it is. Not typical.

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Corporate Advisory Council Starts Today

Kapp Notes

Chris talks about using the iPhone and iPad as platforms as well as Android and how his company exZact is used to collect data and leverages the Apple-based platforms and how they have gotten world-wide distribution on apps they've developed.

RFP 100