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Free learning & development webinars for July 2022

Limestone Learning

Examples of virtual classroom learning experiences. PT: Five Reasons Why Elearning Fails for International Use ( Free for ATD members) In this webinar, you’ll learn about the most common training dilemmas faced when elearning is produced on a global scale. Thursday, July 21, 2002, 12 p.m.–1

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[IN DEPTH ANALYSIS] Do your employees know how to learn?

KnowledgeOne

Without transforming informal learning into formal learning, and distorting it, both companies and workers would benefit from knowing how to identify it and then putting in place conditions that optimize it. Customized for the future. Training to develop learning strategies, i.e., “Learning to learn” (e.g.,

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The State of E-Learning in the Medical Device Industry

Webanywhere

With this being said; the innate necessity for e-learning has become crucial to the expansion, and learning strategies bring both understanding and ease in terms of knowledge and the sharing of it, within its vast framework of operation. New eLearning Solutions. The maximum number of videos allowed to be shared.

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The most updated and popular E-Learning Blogs

eFront

(Update 11/27/2010: suggested by Christopher Pappas ) aLearning Blog by Ellen Behrens The alearning Blog is the brainchild of Ellen Behrens, who has been working in online education for seven years, association learning for more than a couple, and adult learning for more than twenty years.

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What You Need To Know About Corporate Gamification of Learning

eLearningMind

The term “gamification” was originally coined back in 2002 by a British computer programmer named Nick Pelling. The Solution: Gamification including: giving consultants instant feedback on progress, creating clear learning paths, allowing for users to build a reputation, and other mechanics like rank, rewards, missions, and leaderboards.

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What You Need To Know About Corporate Gamification of Learning

eLearningMind

The term “gamification” was originally coined back in 2002 by a British computer programmer named Nick Pelling. The Solution: Gamification including: giving consultants instant feedback on progress, creating clear learning paths, allowing for users to build a reputation, and other mechanics like rank, rewards, missions, and leaderboards.

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THE 70:20:10 MODEL – TODAY, TOMORROW & BEYOND

Learnnovators

ABOUT CHARLES JENNINGS (Managing Director, Duntroon Associates): Charles Jennings is a leading thinker, practitioner and consultant in the areas of performance improvement, change management, and learning. So we are seeing increasing interest in social and informal learning. They are happening anyway, and have always happened.