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Game Based Learning: Is It Appropriate For My Association?

Association eLearning

In fact, the average age of a video gamer is 35 – a key demographic we’d all like to include in our association’s ranks, right? Why are games so popular, and how can we leverage gamification for association learning? Csikszentmihalyi believed that this flow state makes our minds more receptive to learning new ideas and concepts.

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AI Image and Video Tools and Tips: ID Links 9/5/23

Experiencing eLearning

The samples have some AI weirdness in the uncanny valley, as is seen in a lot of the image to video conversions, but this looks like a fun tool to explore. The free plan appears to have enough features to experiment with it and create a sample. This article cites my blog post on learning objectives.

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Creating Your First Association eLearning Course

Association eLearning

After selecting a learning management system (LMS), the next logical step for an association is to begin creating your course catalog. But for many associations, creating online learning courses is uncharted territory, especially if this is a brand new course. So how do you do a skills gap analysis?

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How to Conduct an Effective Skills Gap Analysis

ProProfs

This breeds the need for skills gap analysis. Conduct a skills gap analysis! Failing to conduct a skills gap analysis can result in poor productivity, production delays, quality issues, declining sales, reduced competitiveness, and other challenges that can impact an organization’s success. What Is a Skills Gap Analysis?

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Using a Pricing Calculator to Pivot the Conversation from Dollars & Hours to Effort & Outcomes

LXD Central

The same is true with learning solutions. What follow is a breakdown of each of the steps in the design, development of a learning solution along with associated effort. hours 15 hours Step 2: Design Now that you have the output of your performance consulting, you’re ready to architect your learning solution.

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Effective Interface Designs for eLearning

Association eLearning

In this post, we will discuss the importance of interface design – what the learning experience will “look and feel” like. To start, we’ll talk about audience analysis, which is the critical first step in design, and then we’ll look at some elements of good screen design that apply directly to learning.

Design 180
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Virtual reality for pain management

KnowledgeOne

Some of the examples of acute pain cases for which virtual reality is appropriate include patients who have just had a skin graft or are recovering from burns, those whose dressing changes are painful, children who receive treatments involving needles (puncture, injection, blood sampling, etc.) or women during labour prior to delivery.