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Mobile Learning Moves the Evolution of Authoring Tools

Association eLearning

With the growth of tablet devices, authoring tools are having to re-invent themselves, yet again. It’s nothing new —just another step in the continual evolution we’ve seen since the early 1990s, when authoring tools were first introduced to help eLearning professionals create and deliver learning.

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Fears of the Course Authoring Tool Market

eLearning 24-7

Its nearly Halloween and with that comes the shocking and fearful excitement or lack thereof of the scariest things on the plane appearing at the movie theaters, in costumes, television and for us, the course authoring tool market. Just in the past two years the per license cost of authoring tools has skyrocketed.

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Open Source Authoring Tools for e-Learning

eFront

eFront News from the e-learning frontier 10/17/2010 Open Source Authoring Tools for e-Learning As an e-Learning consultant I always was fun of open source software. In this post I am not going to talk about open source learning management systems such as eFront [1] but rather dedicated open source "authoring tools".

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10 Great Moments in eLearning History

SHIFT eLearning

The Macintosh, with its free HyperCard program, also helped a generation of tech-savvy teachers make their own software and tutorials for students. Commercial software companies were quick to develop computer-based educational materials and learning games as well. CD-ROMs quickly became a thing of the past.

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iBooks Author: Any relevance for learning in the workplace?

Clive on Learning

If you missed it, see iBook Author here. As Managing Director of Publishing for Epic, back in the 1990s, I was involved in quite a few CD-ROM projects that mirrored quite closely was is envisioned for the iPad. Self-publishing authors will enjoy using the tool, assuming their ideas exploit the multimedia concept in some way.

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What is elearning?

Elucidat

There are also numerous elements that can make up an elearning course, including video, quizzes, games, activities, and other interactive elements. . These factors include: The rise of the internet – previous to this, many relied on the use of printed manuals, CD-ROMS, and other restrictive methods for learning and training.

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A Brief Historical Look at Corporate Training

Litmos

I’ve met people who had worked on the original SCORM standard, those driving the new xAPI standard, as well as early champions of our industry who coined the terms and built the original software tools. One of the first educational games made for the Apple II came in 1978, a year after the personal computer launched.

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