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Keeping Up - April's Big Question

eLearning Cyclops

April's Big Question from Learning Circuits is "How to Keep up?" It is tough to stay on top of all the emerging tools. However, being involved in an e-learning community is a big help. This is in reference the immense and rapidly expanding technology tools.

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e-Clippings (Learning As Art): Want RealPlayer without ads? Thank You BBC!

Mark Oehlert

According to this article in the Washington Post, the BBC required Real to produce a version of its player without ads. Apple/iPhone/iPod Application Becomes the Platform Arrghh!!! The Lewin Links This link should take you to the page I have on del.icio.us where I am linking to all the Lewin stuff I find.

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e-Clippings (Learning As Art): Liveblogging Sid Meier 2.

Mark Oehlert

Apple/iPhone/iPod Application Becomes the Platform Arrghh!!! Funny Future of e-Learning Research Cross Posting Futures Games Gaming & Learning Government Hardware Industry informal learning Innovation Insanely Cool Content Job Leads Latest News Learning Learning 2005 Learning As Art Learning/Training Learning/Web 2.0

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e-Clippings (Learning As Art): "Mobile, collaborative and location-based learning" (FutureLab)

Mark Oehlert

As players move around, their phoneconnects to different cells, each of which has a unique ID. Apple/iPhone/iPod Application Becomes the Platform Arrghh!!! The MRL’s initial concept used cellular phone networks as a locative device to provide the structure for a mobile phone game called ‘Hitchers’[1].

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e-Clippings (Learning As Art): "Learning objectives are best achieved when tied to real-world (not inworld) factors of production" (TerraNova)

Mark Oehlert

and Ill have a question afterwards. If a players actor getsstronger, faster or better at casting spells, the participant hassimply done well at the game, but hasnt learned anything directly as aresult. Apple/iPhone/iPod Application Becomes the Platform Arrghh!!! where I am linking to all the Lewin stuff I find.

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e-Clippings (Learning As Art): "U.S. Spies Use Custom Videogames to Learn How to Think" (WIRED)

Mark Oehlert

The titles may conjure images of blitzkrieg, but the games themselves are actually a surprisingly clever and occasionally surreal blend of education, humor and intellectual challenge, aimed at teaching the player how to think." Apple/iPhone/iPod Application Becomes the Platform Arrghh!!!

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e-Clippings (Learning As Art): GDC Update 7: Collaborative Writing and Vast Narratives: Principles, Processes and Genteel Truculence

Mark Oehlert

that is a model of a real-life PMO, populated with all the usual players (PM, logistician, contract specialists, etc.) Apple/iPhone/iPod Application Becomes the Platform Arrghh!!! that REMAIN part of the courses through all the levels of training. The Lewin Links This link should take you to the page I have on del.icio.us