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Gamification in E-Learning – Are you really learning?

eLearning 24-7

If you have been calculating the points while viewing the stats you would have seen: Gamification market will reach 2.8 53% believe that by 2020, gamification will be wide spread (Pew Research Center, based on those surveyed). Gamification – What some say it is – isn’t what others claim it is. Not at all.

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The Latest LMS Insight

eLearning 24-7

Every E-Learning vendor should want your business and treat you as they would want to be treated. Every LMS vendor should have a standard regarding response times, when they receive an inquiry via the internet. I know of one vendor who responds within 30 minutes of receiving an inquiry. I believe that. Very cool.

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TOP E-LEARNING RFP IN 2023

Paradiso Solutions

Find the Right E-Learning Vendor with an Awesome RFP. Do you need to discover qualified consultants or freelancers for a sizable e-learning project? Additionally, a thorough and well-written RFP might draw in additional vendors, providing you more proposals to look at. What to Include in an E-Learning RFP?

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Why must companies use an LMS for onboarding training?  

Creativ Technologies

The business can ensure that its e-learning vendor has prepared the apt JIT resource keeping in mind the learning methodology of the employee, whether it’s text-based or visual. Employees should be stimulated through gamification to feel encouraged for attending such training. Proper motivation.

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ASTD International Conference Day 1 Wrap-Up

eLearning 24-7

It was an exciting first day, with lots of vendors hitting the entire training spectrum. Here are my favorites: Numerous vendors were unhappy that they had to pay $700 a day for Wi-Fi, that didn’t work most of the time or was slow. One vendor who spent $5,000 on their booth, thought the $700 a day fee was obscene and declined.

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DevLearn Day 2

eLearning 24-7

One of the wonderful things I love about attending expos is the ability to see new products and new vendors. For example, there were several vendors making their debut – as in their solution – at DevLearn. Most of the times, when the person shows the card, and the vendor talks to them, it goes no where.

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September E-Learning Trends

eLearning 24-7

Gamification – Move over Tin Can API, the GAMIFICATION clan is here to rule. If you do not have gamification in your LMS, get going. No surprise that some vendors are also waiting to see what happens. Learning communities tied to groups, courses, et al. Speaking of which: b. Leaderboards? Sort of check!

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