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The Importance of eLearning in the Technology Sector

KnowledgeAnywhere

Online learning also has many other benefits for tech companies, including: Easy & Customizable Learning. Different people have different learning styles and preferences. Some learn better alone, and others prefer a classroom setting. from the year before, according to Gartner, Inc.

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How the Mobile Became the L&D Head’s BFF

Enyota Learning

Gartner predicted that by 2020 more than 45% of businesses will have a BYOD policy in place and with mobile devices already surpassing desktop unit sales figures, it is hardly a surprise that corporate L&D teams have jumped on the mobile bandwagon as well. Collaboration.

Mobile 75
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Top 10 Competencies of a Gamified Learning Designer

Learnnovators

It requires us to unlearn and relearn the traditional notions of: Learning style/preference (Fun, Social Interaction, Competition). New (additional) dimensions to learning (Challenge, Engagement, Motivation). New (additional) elements to learning (Rules, Challenges, Levels, Scores, Badges, Leaderboards).

Design 186
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TOP 10 COMPETENCIES OF A GAMIFIED LEARNING DESIGNER

Learnnovators

It requires us to unlearn and relearn the traditional notions of: Learning style/preference (Fun, Social Interaction, Competition). New (additional) dimensions to learning (Challenge, Engagement, Motivation). New (additional) elements to learning (Rules, Challenges, Levels, Scores, Badges, Leaderboards).

Design 100
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Cammy Beans Learning Visions: Second Life Backlash and Controversy

Learning Visions

3) And then this morning, I was pointed to this one by my CTO: Gartner: five reasons why business should avoid Second Life by John Pospisil. Apparently, Gartner has issued a warning about Second Life, citing these five main reasons: 1. Creating Social Presence in Online Classroom (ID. IT Security Risks 2. Identity Fraud 3.

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The Importance of Upskilling Employees (+Benefits, Examples)

WhatFix

A report by Gartner HR Research found that 58% of the current workforce will need new skill sets to do their jobs successfully in the future. In the future, process-oriented tasks will mostly be performed by machines, while tasks that need a human brain such as analysis, problem-solving, or social skills will still be performed by humans.

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Clark Quinn – Crystal Balling with Learnnovators

Learnnovators

We’re still seeing an avoidance of social learning, the continual use of courses as the only solution, and consequently organizations that can’t adapt fast enough. What kind of a shift in thinking do you visualize for building a learning system that aligns with the dynamically changing demands of this knowledge age?