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Motivation and #Games: Motivational Theories for Instructional Games

Kapp Notes

The two teamed up and wrote what they called “The Taxonomy of Intrinsic Motivation.” ” Here is a brief summary and some related references. The taxonomy was divided into two sections. This includes: Cooperation in terms of players working together to achieve a goal within a game. n & Lepper, M.R.

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The RETAIN Model for Creating Effective Courses

TalentLMS

Embedding Assessing how closely the academic content is coupled with the fantasy/story content where fantasy refers to the narrative structure, storylines, player experience, dramatic structure, fictive elements, etc. Transfer How the player can use previous knowledge and apply it in other areas.

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The RETAIN Model for Creating Effective Courses

TalentLMS

Embedding: Assessing how closely the academic content is coupled with the fantasy/story content where fantasy refers to the narrative structure, storylines, player experience, dramatic structure, fictive elements, etc. Transfer: How the player can use previous knowledge and apply it in other areas.

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Lesson I: Making your own Custom Articulate Player | LearnNuggets

NuggetHead

Skip to content Follow: RSS Twitter LearnNuggets Nuggets of Learning Stuff Home About Resources Tags articulate , eLearning , tutorial Lesson I: Making your own Custom Articulate Player by Kevin on May 20th, 2010 To kick things off, a note on the words: “Player” and “Skin”. The next two lessons we will be developing the “Player.”

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7 Frequently Asked Questions About Gamification

ID Mentors

A good game is one in which the game elements appeal to the target player type. You may refer to Amy Jo Kim’s framework of Player Types for this purpose. Are There Any Frameworks Or Taxonomies That We Can Use To Understand Game Design In The Learning Context? Are There Any Guidelines For Using Game Elements?

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Keynote Resources from #LUC2017

Kapp Notes

Challenge : As the game-based learning expert James Paul Gee has said, good games give players a set of challenging problems and let them solve those problems until they can do it automatically. Then those same games throw a new class of problem at the players requiring them to re-think, their now—taken for granted—mastery.

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The Latest – Talent Development Platforms

eLearning 24-7

Skills mapping tied to job roles – Some refer to this as career mapping – but you know it is all nomenclature here. The two biggest 3rd party players for skills/job roles are EMSI and Burning Glass. Only one vendor BTW, that I am aware of, has a partnership with MasterClass. They will come.