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Employee-generated Learning is now mainstream

Challenge to Learn

As EGL is rooted in this sphere of learning models, this emphasis by big players is clear evidence of acceptance and adoption of our approach. DevLearn presentation. I presented this year at the DevLearn Conference in Las Vegas. Our product has scored an NPS of 53. Healthy Competition. Quality and service.

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Serious Game Evaluation Worksheet (Free Download)

Knowledge Guru

.” However, many L&D people have gotten very enthusiastic about the gamification and game-based learning trend without actually being game players themselves. In the learning game design workshop that Karl Kapp and I offer (the next one will be at DevLearn 2014 ), the very thing we do is to play some games.

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Hits and Misses in 2022 – Learning Systems Edition

eLearning 24-7

These are the capabilities, ideas, components, even messaging that scored well in 2022. HIT – A perfect score. You just score on the UI and some UX. Bridge, as noted at DevLearn, wants this market, they talk about it, and yet, their messaging? In other words, they delivered, but they didn’t fully achieve.

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The LMS – Let’s Set The Record Straight

eLearning 24-7

Docebo, an LMS, scores around 62%. Nor at DevLearn. The dominant player in each of those shows was an LMS, followed by a learning platform. The most that are out there (I base this on my template, which has more than 100 skill capabilities) is Cornerstone. Higher than Degreed, the original LXP. Higher than EdCast. Both are LMSs.

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eLearning Cyclops: Signs of Being in e-Learning Hell #eLearningHell

eLearning Cyclops

Signs you are in e-learning hell (as a designer/developer): The Help Desk calls and tells you they are receiving too many calls regarding your course and the _ (pop-up blocker, Flash Player and/or LMS sign-on). You scored 100% on the quiz but are not marked "complete" because you skipped page 42. Heading to #DevLearn.

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Review of Karl Kapp’s newest book on learning games aka serious games

Knowledge Guru

Consequently, I was pretty thrilled when he visited the Knowledge Guru booth at DevLearn 2012 to learn about our newly-launched game engine. The section on scoring will be hugely helpful to any new learning game designer. In my own experience, scoring is one of the most difficult aspects of game design to get right.

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When Learning Games Go Small: The Four Principles of Design

Knowledge Guru

Game design – the design of the play experience; it includes the core dynamics of your game, rules, and game elements that all work together to enable players to achieve a game goal and have fun doing it. Does your game: Provide players with an intriguing goal or challenge? Instructional Design Checklist. Provide clear rules?

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